: Missions emphasize team cooperation. Players choose between four primary roles: Attacker , Gunner , Shooter , or Sniper .

is a 3D team-based action game developed by Artdink and published by Bandai Namco. Released exclusively for the PlayStation Vita in Japan on September 17, 2015, the game allows fans to step into the role of "Border" agents defending Mikado City from interdimensional "Neighbors".

The game focuses on high-speed, strategic combat that mirrors the mechanics of the original manga and anime series.

: Players can equip "Triggers" (weapons and abilities) based on their rank. C-rank agents start with one slot, B-rank with four, and A-rank with eight. Unlike the source material, any character can be equipped with any trigger chip in this game, such as Kitora’s Spider Gun or Konami’s Sōgetsu, provided the chip has been purchased with Border Coins (BC) earned from missions.

Below is a detailed guide to the game's mechanics, story content, and technical details for those seeking the "full" experience on their Vita. Gameplay and Mechanics

The single-player experience, or , consists of 37 missions that adapt the first half of the World Trigger anime. These are divided into nine distinct arcs: Special Training Tamakoma First Arashiyama

: The game supports up to 8-player matches (4v4) via ad-hoc or infrastructure modes, featuring voice chat to coordinate strategies. Story and Missions

The story is told through visual novel-style segments featuring static images from the anime and limited voice acting. Technical Details and Versions

Volver arriba
WhatsApp