Unreal Engine 4.26 Documentation //top\\ May 2026

A new centralized UI window that lets you author all atmospheric components in one place. 2. Character Believability: Production-Ready Hair and Fur

Clouds interact with the Sky Atmosphere and Sky Light for dynamic time-of-day transitions. unreal engine 4.26 documentation

Easily place and shape bodies of water that automatically interact with Landscape Edit Layers . A new centralized UI window that lets you

A quad-tree grid system that optimizes performance by rendering high detail up close and simplifying surfaces at a distance. unreal engine 4.26 documentation

Replacing older skydome textures, the Volumetric Cloud component provides cinematic-quality skies that hold up even when viewed from outer space.