The story unfolds in the chaotic streets of Raccoon City, occurring both twenty-four hours before and after the events of Resident Evil 2. Players step into the boots of Jill Valentine, a former S.T.A.R.S. officer attempting to escape the city during a catastrophic T-virus outbreak. Alongside Jill is Carlos Oliveira, a mercenary for the Umbrella Biohazard Countermeasure Service (U.B.C.S.). Together, they navigate a city collapsing under the weight of the undead while being hunted by an unrelenting, intelligent pursuer known as Nemesis.
Nemesis remains the defining feature of the experience. Unlike the hulking Mr. X from the previous game, Nemesis is faster, uses a variety of weapons—including a flamethrower and rocket launcher—and can leap ahead of Jill to cut off her escape. His presence creates a constant sense of dread, though the remake leans more toward scripted set-pieces rather than the dynamic, persistent stalking found in the original game. Resident Evil 3 Remake
Despite its technical polish, the game received a polarized response regarding its length and cut content. Fans of the 1999 original noted the absence of several iconic locations, such as the Clock Tower and the Raccoon City Park. Additionally, the "Live Selection" system, which allowed for branching paths in the original, was removed in favor of a linear narrative. This resulted in a shorter campaign that many players felt lacked the replayability of Resident Evil 2. The story unfolds in the chaotic streets of
To bolster the package, Capcom bundled the game with Resident Evil Resistance, an asymmetrical 4v1 multiplayer mode. In Resistance, four survivors must complete objectives to escape a map while a single "Mastermind" places traps and summons monsters to stop them. While an interesting experiment, it struggled to maintain a large player base compared to the main campaign. Alongside Jill is Carlos Oliveira, a mercenary for