Reshade Rtgi 0361 =link= Full May 2026

is a high-fidelity shader developed by Pascal Gilcher (widely known as Marty McFly ) that brings real-time, ray-traced global illumination (GI) to nearly any 3D game . By using a game's depth buffer data, this "full" version allows older titles and modern games alike to benefit from realistic light bouncing and dynamic shadows without requiring dedicated RTX hardware. Key Features of RTGI 0.36.1

Light from muzzle flashes, explosions, or moving lamps can cast dynamic shadows and contribute to global illumination in real-time. Installation and Setup reshade rtgi 0361 full

Simulates how light bounces off surfaces, illuminating dark areas with the color of nearby objects for a more cohesive, realistic scene. is a high-fidelity shader developed by Pascal Gilcher