Organized the project into Scripts, Prefabs, Sprites, and ScriptableObjects to ensure scalability. Player Controller
(Note: Ensure your browser supports WebGL 2.0 for the best experience during the Day 3 build.) What’s Next? malevolent planet unity2d day1 to day3 public link
Implemented a constant drain on the Oxygen stat. The player must find "Air Pockets" or "Refill Stations" to survive. User Interface (UI) Organized the project into Scripts, Prefabs, Sprites, and