Playing on a PS Vita is possible thanks to a highly sophisticated homebrew port that utilizes files from the Android version of the game. Because of legal and copyright reasons, the necessary Bully data files are not included with the port's installer (VPK) and must be sourced separately from a legitimate copy of the Android game. Core Components for Bully on PS Vita
: The Android version of Bully does not always free unused textures properly. This can lead to crashes during extended gameplay on the Vita's limited RAM.
: The actual game assets (textures, models, audio) extracted from the Android Bully: Anniversary Edition . How to Set Up Bully Data Files
: Inside the same APK, find the libBully.so file (usually in lib/armeabi-v7a ) and copy it into your new ux0:data/Bully folder.
: Locate your Bully APK file. Using a zip extractor (like WinRAR or 7-Zip), extract the assets folder and rename it to Bully .
: The initial launch can take up to 3 minutes as the system generates .idx files for the OBBs. Do not let your Vita go to sleep during this process.